So, in the middle of the night, the ghost of Belcora appeared upstairs “to punish us for our meddling in her tower affairs.” We got out of bed in initiative order. TerStegan was still in town, earning some silvers at the tavern. Briscoe was on the roof and it took him a few rounds to hear the ensuing fight. Oakwood went first, opening his door on round two. That got him a DC 35 Will save which he critically failed. That’s Frightened 2 but at least it faded one a round. BTO pointed out that we had Consecrated the cabin against such ghost events. Brian acknowledged and dismissed. The next round she cast another AOE spell that gave everyone Stupefied 2. That also faded after her next round but in the meantime, it gave more minuses to our overmatched Will saves. Clarisa’s Force Barrage was countered and she took her own damage. Then she cast something that did spirit damage for 36. That was double for critical failers Xeelie and Clarisa, dropping Clarisa and stunning Xeelie for a minute. With a DC that high, all you could hope for was not to crit fail. I don’t think anyone made a save the whole fight. I think Xeelie managed a single blow in all that with the flanking.
Briscoe arrived and did DV on Xeelie, hopefully stealthfully. Oakwood managed to hit but 6 of his 12 damage bounced. Clarisa made a death save. Belcora then cast Slither, getting everyone. It was only 16 damage but double for Clarisa and Brisco. And persistent poison of 1d6 or 2d6. Plus grabbed or restrained. Restrained Briscoe couldn’t take an attack action nor a manipulate action. So, he tried to Escape and had no chance to best a DC 35 with a skill. The other option was to do at least 12 to the snakes with a fist strike. Oakwood used his new Blood Draining Roots. Brian allowed the snakes to be targeted by the AOE. It would have been quite the visual. Verdant roots versus black snakes. But DG could only roll above 12 once on 3d6, freeing Briscoe. The rest bounced. She actually missed her save but the damage bounced off her since she resisted pretty much all damage for 10. However, the 13 on Briscoe’s snakes did give 6 points of healing to us including the unconscious Clarisa. The poison damage bounced so Oakwood’s Aeon Stone ended the persistent damage on him. Xeelie failed to save against the stun. Clarisa failed to Escape and went out again from the 2d6 poison.
Belcora then crit Oakwood for 56. Then spotted the stealthy Briscoe with ease and hit him with a gaze. That was a crit fail but he used a hero point to just fail. That did 29 plus Stupefy 1 for a full minute. (A save each round. Good luck.) Briscoe beat the Stupefy flat check and cast a 3 action heal. She saved for half of 19. Oakwood turned back on his elemental powers and Thermal Nimbus. And then sustained the roots and freed himself and Clarisa. And healed all for 7. Clarisa was still prone but now not restrained so she cast Laughing Fit. She used Spell Riposte again and bounced it back at Clarisa. She failed her save for Slowed 1 and no reactions. And stood up. And took 6 poison but saved. Belcora then crit Oakwood again and took him down. (That’s Dying 2.) She hit Xeelie for 31 but didn’t drop her. And then missed. Briscoe discussed doing DRs all around but Brian decided to put us out of our misery. It was all a dream. We woke up in our beds.
It gave us a taste of what it will be like to fight her. What did we learn? She has 7th level spells at a DC of 35. At least 13th level. I don’t see our saves getting up there in two levels. She had that counter spell reaction but only against targeted spells? We did not trigger a movement reaction so we don’t know about that. That she had 10 points of damage resistance against everything and double that against non-magical attacks. We only scratched her with two hits so we have no idea of her hit points. It’s all about the crits. Grabbed is better than restrained. Damaged is better than stunned. Etc. Of course, this was a ghost of Belcora so the “real” Belcora may be different.
We then spent a week of game time so that Xeelie could do all her magical crafting. Resilient armor for all. From there, Dave started trying to figure out what to take at 8th as did Dan. The chronicler’s back was killing him so he went to bed. They stopped after leveling up.










