
Daniel Ruth
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Ravenloft Game 18 - 05/22/21 - An Unholy Betrayal
Our trusty raccoon-shaped plucky hero went to Disneyland, so the half-dragon is narrating the night events. As is typical, when a player is missing we enter an alternate reality where they never existed. We really missed the berries and the gunpowder.
The night starts with Iribella (bratty seer kid) talking to Zoltan about the link of the amulet to the plane. He further talks about his dreams in regards to the tadpole in the amulet. Using his racial fear resistance he looks inside amulet and sees the tadpole he dreamed about. Yay, at least his dream made some sense. Shuts the lid of the amulet quickly, so the tadpole doesn't escape. Zoltan wanted to break the bond to the item but Jon's character, who started to do so previously, is not there. PMS, Player Missing Syndrome. Afterward, Paul talks about his desire to kill the humans in his dreams and the little seer clarifies how the amulet restricts it.
With the other part of the group, Bray(the child) told Ezera that the guards are looking for Zoltan and Lord Q at the Bluewater Inn. Our paladin casts Gentle Repose and wakes the party. Ernst and Riktavio come to discuss 'donations' for 'clothing' and invites him to discuss what Lady Watcher (Fiona) can do for him and the church. They dress Lord Q in a disguise and Kaladin as well. Meanwhile, Karn wanders over to the church since we never showed up. The sword from the huntress of the Ogre magi reacts as he comes into the church. Ezera realizes it was the sword of his fiancee and Karn and him swap weapons. One of Fiona’s servants goes to get (and disguise) Zoltan so he can join us with the meeting.
We discuss an alliance against the government(Revolution) because Fiona’s daughter, Stella, was driven mad. She now acts like a cat. Zoltan tried to use detect thoughts but found nothing. Karn attempted to communicate with animals and did not get anything either. The brilliant plan is to create a disturbance to “show the town how it really is”, however, the party needs to go to the Abbey before they commit. It's so stupid it just might work! Or not.
During the meeting, a servant ran in to get us. One of the servants was wounded and the Father’s body was stolen. Karne was able to start tracking the scent of the dead body. We trailed behind with a pathetic attempt not to be seen together. We tracked the body back at the church. People dressed “like us”, as in people trying to be incognito, had taken his body and run back through the church to the crypt. Lord Q, who had stayed behind with Fiona, eventually wandered lazily through town with an escort. When we finally break into the crypt Lord Q finds his way there, despite doing his best to avoid going there.
After putzing around for an hour in the crypt(this was the DM delaying things rather than the players), we finally pushed the sarcophagus aside and found a hole under it with a rope ladder leading to a large cavern. We found a stairway down and a stone table where Father Lucian’s body was. Ezera sensed evil so we determined we were too late. He had been turned into a monster in the hour or so it took to catch up to him. When we tried to put him to rest (kill him) 6 wights flew out of the ground. One jumped up and hit Kaladin. Apparently, wight guys CAN jump. After a round Ezera did a critical smite on the dormant Father and did 86 points of damage... it only did moderate damage. His eyes did open though. On his action, he leaped onto the ceiling, only to be grappled on pulled off the ceiling on Karne’s action. Despite being a Legendary creature Karne rolled a natural 20 (30 modified) and Father Lucian rolled a natural 1(modified 5). He did make up for it by biting Karne and healing a little. He then turned into a bat to escape, then summoned 8 swarms of bats.
Zoltan was irritated by this, so he dropped a fireball on EVERYONE. 22 points to everything in the room... almost. The paladin had his aura from the holy sword up which gave everyone an advantage on saves and a few had resistances (Kaladin took 5 points) so it worked out. Father died... but used a Legendary action to make his save. Then immediately died again but used ANOTHER Legendary action to turn into a mist. Kaladin did his breath weapon twice and took a few bats out as well as Zoltan. We had no healing berries, so the paladin had to heal him. Then Karn went down, and Zoltan healed him. We finally got rid of the wights.
At this point, it was 1:30. So we storyboarded Ireena using her vampire lore book to inform us that the misty vampire was using the desecrated table/altar to heal. The solution was to have the cleric and paladin consecrate the altar so he couldn’t recover. Brian gave Ireena the kill. “Well done, Ireena Kolyana that’s the deadliest thing you’ve put down in your adventuring career.” Kaladin’s deadliest enemy is a swarm of bats... ouch.
Not Even Two Legs to Stand On
Review: Battle Grounds (Dresden Files Book 17)
Note: Review #5 of the Drunken Monkey Book Club.
The Drunken Monkey Book Club hasn't met in a few months. Partly due to some confusion as to what was scheduled to be reviewed and when it was scheduled to meet. Since I did read the book I thought I would publish the review anyway.
Review by Daniel Ruth
Overall Score:
Fast forward several months. This is the second half of the previously reviewed 'Peace Talks'. We didn't have to wait too long for this, telling me what I suspected. This truly was the second half of that book. That one ended rather abruptly, feeling like it was only half of the story. Well, here it is.
This jumps straight into the war preparation. As expected there is a lot of internal sniping and arguments, showing a truly huge amount of disunity. There's a few times they are criticizing Dresden as some of his subterfuges have been exposed. For example, people seem to know that he was around when Mabd was kicked through the wall but not precisely what he was doing. However, they know they don't like it. The constant criticizing him being the Winter Knight is also kind of wearing. It's not like it's a position he can retire from so why are they whining about it? It also seems odd that they are telling the second in command of the Winter Court (wait... 3rd?) what duties he can and can't do. Early on there are hints that he will get kicked off the council for... well, a conflict of interests. Which probably made the most sense of everything though they hint it's a plot from the Black Council.
When the fighting starts it begins hard and continues through most of the book. There should be a meme about Dresden constantly getting crippling injuries yet shrugging them off and fighting normally the scene. This is pretty odd since they repeat over and over that the Winter Knight magic only dulls pain and doesn't actually heal you. After a while, you get numb to it. I don't really buy it, but I suppose it makes good storytelling... or thrilling fights... kinda. The fights are fast and furious against overwhelming odds. They do explain in-story why he doesn't run out of magic energy in the beginning and when later he has to conserve energy but considering how long the battle lasts I guess they had to explain it somehow.
People die. People who you saw mentioned many books ago and you see again just long enough to remember who they were. I have to admit it crossed my mind that it may be a good way to clear out useless characters or reduce the sheer number you have to keep track of. There are also a few that really have an impact. Big impactful names. I won't spoil things but people who matter die too. It's hinted in a way since there is a war in the making and frankly everyone is wondering if they will die. The exact way they died is an interesting twist. I definitely didn't see it coming. Weeks after I read the book I still can't decide if the twist minimizes the death or brought home how fragile life is, even if the characters themselves feel larger than life. So... it made me think and that was good. It made my heart twinge and that was good.
The end of the book shakes things up bigger than a world-sized snow globe. The government now knows about the magic side of things. There is no going back on that. That ship has sailed. Interpersonal shake-ups, political shake-ups. Changes. I really approve. Nothing says that the story is progressing like changing everything. Most of the changes you'll just nod at. Others you might shed a tear at. One surprised me so much that much like Desden I just sat speechless for a minute as I let my brain catch up. A change so terrifying and powerful, yet made so much sense afterward.
Yep. This is the book where the old gets swept away and everything afterward is a new and shiny unknown frontier. Excelsior!
Andy's Game On Hold
Andy notified us last week that his game is on hold. We all wish him the best and hope he can restart when it's convenient for him.
Ravenloft Game 09 - 01/29/21 - A Woman Scorned
DaveG and Andy couldn't attend, so I will try to record a series of very unfortunate events.
First thing in the morning we rolled against the dream cakes. Those that failed the saving through felt the need to eat the dream cakes rather than wait for breakfast. These are the cakes we flat out told the old lady selling them that they were probably made from ground bones. Yum. Zolton had bought extra and offered everyone a hit of these addictive treats. During the night Karne and Kaladin stayed up to watch for the first half of the night and we witnessed a red parade of the dead from the house's balcony. Apparently, most nights the dead killed in apprisings to Strahd rise from the dead and do a spectral march towards... maybe Strahd's castle? I wasn't sure about that.
After breakfast, we all went to the Church's graveyard to put to rest Ireena's father. Zoltan did a lovely ritual... wait. That was the alternate universe. In this one, he rolled a one and completely flubbed the ceremony. It was dreadful, but we all told him it was lovely. Immediately afterward we were attacked by swarms of rats and bats. Then a pack of wolves attacked us. Strahdanya was also at the edge of the graveyard with two dire wolf guards. She charmed Karne to come to her (ie, he can do anything he wants as long as he uses his movement to go towards her). I assume this was through the bite she has already done on him. She also called him Tatius. Possibly a previous incarnation of him.
As a side note, we have a new timer for people's actions. So far DaveS has the record at 17 minutes for a reaction and an Arms of Hadar. He has since made it his goal to delay other people's turn so he doesn't have this record anymore Zolton was able to use Hold Person to stop him from kidnapping himself but we used a ton of inspiration each turn because Karne made every saving throw. The GM was kind enough to allow us to use inspiration to allow him to re-roll for a chance to miss the save. At this point, a vampire shadow elf showed up gave Ambrus an invitation to the castle from Strahdanya. The remaining wolves backed off and we were left wondering what the point of it all was.
When we went back to Ismark's place he offered a walking stick for anyone that could wrest it from his grasp. Karne raged and rolled a 19 and it didn't budge. Zoltan cast Command and told him to drop it but it hovered in the air. Lord Quevan did a quick jerk and failed. Ambrus did the slow pull and it didn't work. Then Ireena tickled him and pushed a button to deactivate the effect. It was an immovable rod. In the morning we made another save for the dream cakes. Only Kaladin failed and ate his last dream pastry. Then we stocked the wagon and left the city to escort Ireena to Veloki.
Review: Jhereg (Vlad Taltos)
Note: Review #4 of the Drunken Monkey Book Club
Review by Daniel Ruth
Overall Score:
I read about Vlad Taltos for the first time about 30 years ago. He's a smart, witty, rogue with a cutting tongue and a plan for every occasion. He's also an assassin. However, he's so friendly you may just forget that he may be the deadliest thing on two legs around. Well, except for his friends. They are far deadlier.
This book may have been one of the first in the urban fantasy concept. There are extenuating circumstances, of course, in that it takes place in another world. With an alien race similar to humans but with a lifespan of thousands of years. They also have characteristics of alien animals, of which each book in the series is named after. Despite the fantastical setting, this feels like an urban fantasy. It has all the earmarks of the genre, first-person perspective, witty stream of consciousness, and politics. Frankly, with the world-building integrated so smoothly into the point of view description, it just doesn't feel alien. It like your favorite urban fantasy detective stepped into the next world over started a business while you weren't looking. He just does "work" on the side.
It's hard to imagine an assassin as a hero. Or at least now it is. When I was younger pirates and assassins could be heroes and rescue the maidens with the best of the heroic legends. Nowadays, it's a bit harder for me to reconcile the two, but Vlad is just so darn likable. Sure, he kills people but, at least the ones you know of, they were bad people. There are unpleasant hints that this wasn't always the case but the events in the books are, for the most part, heroic tales. The darker side of the story exists, but with Vlad's inner conversation whispering in your ear, he convinces you... and himself, that he has the moral high ground, or at least it was done for the greater good.
This is true throughout the entire series. The world he lives in has vibrant politics and conflicts and it's hard to find what you would consider a truly moral person. The various alien "Houses" each have their own morals, which we find out is actually firmly embedded in their genetic code. This makes some interactions extreme, yet understandable once you know the rules. It's actually interesting to see how humans interact with species that have certain behavior partly hardwired into them. Once you understand the world he lives in, you also start to understand how Vlad turned out to be that cheerfully witty killer, doing the best he can in a rather brutal world.
Although this was the first book in the series, the later books are not written in chronological order. Despite this, the book is self-contained and has everything you need to get to know who Vlad is and start to peek into the world around him. Every book is mostly like this, each one making the world's lore and politics richer and more real. You don't need to read these in chronological order to understand the world, but if you want to, the author has a handy timeline to help you out. The books have been republished from their original form into several omnibuses in the order they were published. If you choose to follow the timeline it is still easily done.
No matter how you choose to read this series, the world will delight and flood your senses with many morally ambiguous heroic actions. I am sure you'll be able to convince yourself that everything he did was absolutely necessary just as Vlad convinces himself.
A New World!
Brian is starting a new campaign in the Ravenloft setting. While he is encouraging odd races from the base books (Player's Handbook, Modenkainen's, XAnathar, Sword Coast Adventurer's Guide, Elemental Evil Player's Guide, and Volo's) all other sources are discouraged with the possible exception of Eberron. Starting racial feat, +2 to stats with a base distribution of 15,14,13,12,10,8. There will be Heirloom magic items that grow in power (1st, 4th, 8th, 12th). Campaign is expected to go through level 15th. An additional +1 to any stat is given if a character history is provided.
Review: Peace Talks (Dresden Files Book 16)
Note: Review #3 of the Drunken Monkey Book Club
Review by Daniel Ruth
Overall Score:
Reading about Dresden in this new book "Peace Talks" is like seeing an old friend again after he's been visiting foreign lands. I say this because the last few books have been good, even great, but one was a murder mystery of a dead man and the other was mission impossible adventure saga. Both were different and definitely stretched character development, but they were exotic and flashy and the typical Dresden characters didn't show up much. I didn't realize how much I missed them until they were back. Still, it wasn't all smooth sailing.
The story picks up not terribly long after the heist and you get to see what people have been doing since that little escapade. Some of its good stuff, most of its bad. It was nice to see his relationship with Murphy progress and see his physical recovery from being dead and atrophied. There is also a lot of fallout when there is news that the peace talks with the enemy are happening and they are happening in Chicago. To be honest it had been so long since the last book I couldn't recall who that was until they talked about it a bit. I was thinking "Isn't the Red/Black Court dead?".
Then a lot of shit lands on Dresden at once. Its a bit hard to take in everything going on for Dresden at once. It comes across as a bit forced, though his analysis of the situation helps us understand that it is not just a bunch of random events but he is being actively plotted against. It is still a bit hard to accept. One disappointment is that there is actually a perfect opportunity for Dresden to re-sharpen his detective skills. Not to go into details but something bad happens to a person he is close to. That person is forced to do something very stupid and is going to pay a high price. As a detective, you would think one of the first things he would do was to find out who forced this person to do these horrible things. Nope. It doesn't even cross his mind. It is so absent in Dresden's stream of thought that it is obvious by not being there. Now the book takes place over about two days so it is not like there is a lot of time. Dresden is constantly moving through some hectic events so its doubtful he would have been able to do anything to follow up even if he wanted to. But it didn't even cross his mind to find out and use it as leverage to save the situation.
As many have noted, the book feels like half a book. It's a decent length, so I can see how the author wouldn't be able to include the entire story without it growing out of control, so I don't think this is just a money grab. However, it definitely ends in a cliff hanger. It is what it is. It doesn't have a lot of fighting but it definitely has a ton of action and so much happens that I can't imagine how you could fit it into a smaller space without losing more than you gained. But... it's still half a book.
Never the less, it's the same old Harry. By turns self-righteous, heartwarming, and sacrificing, bulling his way through situations by force rather than finesse. As always, he has a lot of heart and he says a lot of things he probably shouldn't and stirs up more shit than he probably should. Sometimes it seems like he's holding the idiot ball and then it's handed to someone else. Then you see other people start doing completely moronic things and your thinking "In what world do people think this isn't going to make things worse?". Part of this is just the Harry vs White/Black Council conflict that has been happening since book one. Part of this has to be that plot against Harry that is mentioned early on, because if people acted that stupid all the time they would die trying to tie their shoes. And finally, part of this is Harry and his Grandfather. You can see a lot of anger in this relationship and much of the time your thinking "why don't they just shut up and listen to each other?" and then you start to think about real family relationship and how angry you get with the people you love. Then you think, "Okay, I can sorta see this."
Overall I liked it. It's flawed by various degrees but they are things I can understand. Some of the conflicts seem forced but it doesn't break anything. A lot of times I just shrugged my shoulders and chalked it up to Harry... being Harry. However, if you don't like being left with a cliffhanger its been long enough that the next book is out and it should bring things to a satisfying conclusion. Just go out and buy it. I know I am.
Andy's Game: Restarted
Review: Leviathan Wakes (The Expanse Book #1)
Note: Review #2 of the Drunken Monkey Book Club
Review by Daniel Ruth
Overall Score:
James Corey is an excellent writer in so many ways. The details he describes in the scenery and the lore and history he includes is breathtaking. He really brings to life the the feeling that you are in a world several hundred years in the future. The science is real enough that you can see it as a solid extension of what we have now. There are no flights of fancy or thoughts of "that could never happen". Everything is well considered and fitted into an extremely realistic world. You can absolutely see the politics and culture coming alive before you.
Now the flipside. It is also extremely dry, slow-paced, and largely dull through most of the story. It begins with the point of view of a woman attacked and kidnapped by pirates. A very strong beginning hinting at action and adventure. Unfortunately, that may be the best chapter of the book. From then on the book splits into two points of view; a washed-up policeman and a captain of ice hauler (captain because he inherited the command). In the beginning, the book can be mistaken as a police investigation in space on one hand and a very slow escape from pirates on the other hand.
You may have heard of the "unreliable narrator"? This is usually used in first-person perspectives where you see and feel the main character explore and interact with the world. Because you only are fed information from that person you may believe the heroes are villains and vice versa. It's whatever the character believes. I have never have seen this applied to a third-person perspective and I frankly do not approve. I won't go into details but the situation is described in one manner and then the character has an epiphany and you realize nothing you read was true. I have never seen this technique and I wasn't appreciative of it. Innovative, yet annoying.
Although the world and politics are described well, the characters are paper-thin, two dimensional, and rather incompetent. Perhaps that is too strong... perhaps ordinary is a better word. Although they are caught up in extraordinary circumstances they don't really overcome, more, they merely survive. It's an ode to mediocrity in a futuristic world. One of my friends said that he liked reading about average or below-average people and their struggle, however its just not my thing.
I mentioned below that the pacing went from exciting to the painful. The last quarter or so speeds up significantly and it was pointed out to me that if the length of the book was reduced by about a fourth then it may be appropriately paced story. Even so, it still wouldn't be something I enjoyed. As the author was describing the surroundings in excruciating details I found myself... really not caring and wishing he'd get to the point.
In conclusion, this story is technically well written and a saga that ticks all the boxes but the overwhelming flow of descriptions and slow pace, combined with uninspiring characters ruined it for me.