What's New?

Friday, 27 February 2026 21:08

Brian proposed 3 days of idle time in town after which our rewarded magic items for saving the mayor’s daughter would arrive from Absolum.  However, there were two problems with that. ...

Friday, 27 February 2026 20:54

The characters in attendance decided to forgo a long rest so that Briscoe could cure two of the witchfire curses and press on into town.  They went to the Dawnflower Library via the graveyard...

Friday, 27 February 2026 20:30

We started back to the club house in need of a long rest for the casters.  The GM had asked for our intentions via email so he would prepare but he got very little response. Once again, Paul...

Friday, 27 February 2026 19:50

Dave did not take notes for this night.  However, not much happened.  We had begun the fight with the winged devils.  They wanted credit for the dimensional gate theories that were...

Friday, 16 January 2026 21:21

After trespassing onto the forbidden corridor we were warned away by a telepathic voice.  Naturally we ignored the warning.  Th voice threatened again and burst open the door at the end of...

Friday, 16 January 2026 21:17

TerStegan used his Sudden Charge to get through the second archway and around behind the Demonologist.  He hit despite his AC of 25.  Pretty good AC for a caster.  That did...

Friday, 16 January 2026 21:05

The GM decided we needed to be punished for attempting to carry out so much loot such that we were encumbered.  (We did linger quite a while in a mostly unexplored level full of...

Friday, 16 January 2026 20:59

The GM had to reset the game and lost the initiative order so we started there.  The last spider thing went first and did another cone AOE.  It was only 10, save for half.  Next was...

Sunday, 10 December 2023 20:59

  Adventurer Logs Character Histories Cultural Writeup House Rules Gods of the World World Maps

Sunday, 10 December 2023 20:25

Ravenloft Logs Heirlooms Character Histories

Sunday, 10 December 2023 19:45

   Deadwood Logs The Cast   Maps

Saturday, 24 October 2020 16:40

  Heirlooms: That which is most precious to us Grasp close the things for which you care most.  The Dragon Coin An ancient dragon coin from the time dragons and giants ruled the...

Saturday, 24 October 2020 16:18

  The Cast of Characters We are all just one big happy dysfunctional monster family!   Kaladin Half-Dragon   Kaladin’s mother,  Natrissa, and a rare winged...

Wednesday, 27 May 2020 19:49

{book height:700}{page}   This was going to be the last page.  Sort of an explanation of the entire story. {mp3}Princess_and_Potato_Alpha{/mp3} {/page}{page} Amazon had a...

  • Back
  • Next

Article Index

Cultured

Culture Write-Ups

All three cultures within the game have fairly diverse populations, though each culture tends to have a few dominant races in positions of authority.  As for religion... All the cultures are very tolerant of religious diversity.  In fact, it is actually viewed as "ODD" (or even in some cases a SIN) not to hold a belief in a greater authority.  As honor and piety (a sense of right and wrong) are all closely related.

Just a few broad overview things about the world.  The Zahkar society tends to be a more seafaring community whose cities and communities will be coastal.  Their communities tend to favor a middle eastern type flair with minnerettes, plastered walls with murals and colorful silken canopies.  The Hadhar society tends to be inland and have well-developed farmland resources.  The Hadhar society tends to have a British/European feel with their communities being built more for function than form.  The Elandary have very small communities that are highly nomadic.  The Elandary are a very nature-oriented community.

Though very different, all the cultures have had significant interaction with one another, so you will see aspects of each of the cultures within each other.  You will find that these cultures tend to have 4 guiding factors within their society: Honor, Family, Hospitality and Piety.  The Zakharan and Hadharan societies tend to focus on Honor and Family.  The Elandary culture tends to focus on Hospitality and Piety.  No matter their differences, no matter the Gods that are worshiped... one common belief permeates these cultures... and that is the belief in "FATE".  In fact, there are many Gods of "FATE" worshiped in the world.

Below is a brief description of what each society will tend to be like:

X

Right Click

No right click