• New in gaming
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    Owner of this website.  See my bio page if you want to know more;)

    New in gaming

    Brian Wade's game in Pathfinder has started.  We're actually on game 4!  We are all learning the system so it's a bit slow and frustrating at times.  Also first level... yeah, you always forget what a drag that is.  Like a traumatic memory.  Can't hit, one shots and failed saves.  Oh, the failed saves.  Sigh.  We just made level 2, so I am sure I am a transformed man.

    I updated the Archives to include the most recent games we finished.  I say "recent" with some irony since it hadn't been updated in years.  I mean the blogs were all there but after a few years they get buried in the stack of more recent ones.  What about all the poor innocents who are crying out for those titillating stories and can't find them?  Well, I've got their back.  Look in the Archives.

    Written on Sunday, 10 December 2023 21:42 in Game News Be the first to comment! Read 449 times
  • Hello and Goodbye
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    Owner of this website.  See my bio page if you want to know more;)

    Hello and Goodbye

     Jon has started a 1st edition D&D campaign after having a bout of nostalgia.  Hello and welcome!  Brian has had an unfortunate case of death, brought on by a virulent bout of Balorism.  Goodbye!

    Written on Saturday, 12 June 2021 19:26 in Game News
    Tags: News D&D
    Be the first to comment! Read 717 times
  • Andy's Game On Hold
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    Owner of this website.  See my bio page if you want to know more;)

    Andy's Game On Hold

    Andy notified us last week that his game is on hold.  We all wish him the best and hope he can restart when it's convenient for him.

    Written on Thursday, 04 February 2021 14:15 in Game News
    Tags: D&D
    Be the first to comment! Read 763 times
  • A New World!
    Written by

    Owner of this website.  See my bio page if you want to know more;)

    A New World!

    Brian is starting a new campaign in the Ravenloft setting.  While he is encouraging odd races from the base books (Player's Handbook, Modenkainen's, XAnathar, Sword Coast Adventurer's Guide, Elemental Evil Player's Guide, and Volo's) all other sources are discouraged with the possible exception of Eberron.  Starting racial feat, +2 to stats with a base distribution of 15,14,13,12,10,8.  There will be Heirloom magic items that grow in power (1st, 4th, 8th, 12th).  Campaign is expected to go through level 15th. An additional +1 to any stat is given if a character history is provided.

    Written on Saturday, 24 October 2020 15:27 in Game News
    Tags: D&D
    Be the first to comment! Read 832 times
  • Andy's Game: Restarted
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    Owner of this website.  See my bio page if you want to know more;)

    Andy's Game: Restarted

    Andy has been re-homed and his game has re-started.  So we shall all re-play D&D.

    Written on Saturday, 05 September 2020 20:10 in Game News
    Tags: D&D
    Be the first to comment! Read 844 times

 

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Sunday, 01 November 2020 18:57

D&D Game 22 - 10/30/20

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We started in the middle of the fight, at the top of the order.  The stunned Wyvern went sailing over the waterfall, taking a ton of damage.  Unfortunately, the Monk was still on it.  He had a hold of the rope the Rogue gave him but the force of the momentum change was such that he lost his grip.  But he had enough athleticism to keep from going over the edge.  Two more armored knights showed up from under the statue and ran into the Wizard who was trying to take cover from the Wyverns.  He got chopped up a bit.  The Fate Witch hit the other Wyvern with a spell that caused it to flee.  Despite our watching the skies, they never did return until it was all over.  The remaining guards didn’t last long as the only targets.  The knights were tougher but then their Wizard appeared at the top of the dragon statue.

Since she was in the dark, she didn’t really appear but her Fireball sure did.  That caused the usual panic but the Monk and the Rogue had evasion and the Sorlock had that ring of evasion.  Plus, the Paladin gave save bonuses so all totaled, a couple took half damage and the majority took no damage.  Luckily our Wizard had fled the knights the round before and was out of the area.  Their wizard thought she was safe up there but the Monk used his Monk powers to get up there and avoid her guards.  The Rogue did the same with Misty Step and the Paladin with his climbing gloves.  Surrounded, she didn’t last long although she did get off a Cone of Cold for a ton of damage.  But again, everyone saved, and several evaded.  When she died, a green mist wisped into the chamber near the top.  Once the last knight was gunned down, we were out of targets.

The Swashbuckler went into the chamber and found a plantar on an altar and a bunch of treasure.  He attempted to wrap it in a sack however St Sever saw him coming and sent his Shadow Demon through the plantar with orders to attack.  (By the way, he, the demon, and the wizard were all featured in our bad dreams from a couple of games ago.)  So, it was a new fight on a new initiative.  The Shadow Demon occupied the square of the Swashbuckler and attacked the Monk.  It had a claw, claw, bite advantage on Wis saves, and other powers we didn’t really get to see.  Because on the Swashbuckler’s turn he did his Paladin turn thing which effects Fae for him.  It missed it’s save, despite advantage, and was forced to cower in the corner.  But it just went incorporeal and flowed through the rock.  We puttered around, waiting for its return in 2 minutes but it never did.

So, we gathered and searched.  Around 8 minutes later, the Commander flew up on his Wyvern and offered a deal.  He’d return the hostages and leave if we’d let them.  Unfortunately, the hostages would likely be put to the sword right in front of us if we didn’t.  According to him, St. Sever, armed with his shadow demon allies, had taken over the pirate king and these guys were looking to get away.  He also said that St. Sever was on his way to this island, now that he knew where we were.  We agreed with the added stipulation that they leave Jailyn alone.  The Swashbuckler then allowed that they could visit and resupply as long as they didn’t break the laws and maybe they could share some stories over a drink in the pub.  Several were perplexed by this but we moved on.  The Fate Witch finished her Detect Magic ritual but the plantar was the only thing that was magical.  We stopped with a short rest and the intention of heading back to the other side of the island to rendezvous with our ship.    

Read 770 times Last modified on Sunday, 01 November 2020 19:00

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